Offer an alternating-turns two-player mode in the solo games
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Active
- Tech stack
- typescript
- Domain
- game-dev
Research direction
Start in shared/scenes.ts at endRun, showMatchResult and GameOverData, then read buildMenu to see how menu options are passed into a game's restart data. Pick one game (Stack or Runner) and read its MenuScene and GameScene to see how a run ends. Done means that game shows a TURNS option, plays two runs back to back with a match result, and leaves high scores, dailies and trophies unchanged. Confirm the behaviour with npm test.
Written by the indexing model from the issue text.
Description
Summary
Offer an alternating-turns two-player mode (pass the controller) in the solo games.
Where
README.md:371(roadmap: "More two-player modes")shared/scenes.ts:127-136(endRun),shared/scenes.ts:163-195(showMatchResult),shared/scenes.ts:197-206(GameOverData)
Details
Only Snake, Pong and Siege have a two-player mode. Every solo game already ends through the shared endRun with a score, and a shared two-player result screen exists, but nothing connects them.
Proposal
Add an opt-in turns: true menu mode in buildMenu. When it is set, endRun stores player 1's score and restarts the game with { ...restartData, turn: 2 } behind a "PLAYER 2 READY" banner; after turn 2 it calls showMatchResult with both scores. Turn runs record a play but skip high scores and trophies, as two-player matches already do. Start with one game (Stack or Runner) to prove it.
Who benefits
Two people sharing one device in the seven games with no two-player option (Breakout, Stack, Astro, Runner, Hop, Maze, Pinball).
Acceptance criteria
- One game offers TURNS, plays two runs back to back and shows a match result.
- Turn runs do not change high scores, dailies or trophies.
Getting started
- Relevant files:
shared/scenes.ts, one game's MenuScene and GameScene - How to run tests:
npm test
Filed by repo-audit/full-audit at de2b25b. Severity: low. Effort: L. audit-key: enhancement|shared/scenes.ts|alternating-turns
- Dominant language
- TypeScript
- Stars
- 3
- Forks
- 3
- Avg merge
- 8h 13m
- Merged PRs (30d)
- 2
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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