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Closing the engine causes heap corruption?

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#16 0 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
15/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Stale
Tech stack
csharp
Domain
game-dev

Research direction

The issue gives no files, tests, or reproduction steps to follow. Start by finding a reliable way to reproduce the reported heap corruption when closing the engine, then document the steps and any diagnostic output. Done means the cause is identified and the closing behavior is verified without heap corruption.

Written by the indexing model from the issue text.

Description

Bug Needs More Info

No clue what went wrong here, just placing here for now to look into later

Dominant language
C#
Stars
104
Forks
9
Avg merge
8h 52m
Merged PRs (30d)
115

Getting set up

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First steps

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