visual bug in the sky
Maintainers usually reply within 1 day
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Needs clarification
- Activity status
- Active
- Tech stack
- c
- Domain
- computer-graphics, game-dev
Research direction
Start by reviewing the attached screenshot and savagewind.prev.log, then reproduce the sky glitch at Great Plateau with the reported game and Savage Wind versions and graphics settings. The report does not identify a code location or a specific failing test; trace the visual issue from the reproduction and log. Done means the sky renders correctly in the affected scene.
Written by the indexing model from the issue text.
Description
Before you start
- I'm on the latest release, and the bug still happens there.
- I searched the existing issues and this one isn't reported yet.
Savage Wind version
0.4.1-alpha.4 (latest)
Game version
1.9.0
Your PC
Rx 6750 xt, Ryzen 5600, 16 GB Ram. Windows 11 - Drive AMD 26.10.2
Where in the game
Great plat
What happened, and how to make it happen again
The sky gets glitched; I’ve already installed versions v0.4.1 and v0.4.0, but the problem persists. I even formatted my computer, but that didn’t help either.
Settings
60 fps, 1080p, grafico padrao
savagewind.log
Before sending
- This report contains no game files, keys, firmware, generated game code, save files or links to copies of the game.
- Dominant language
- C
- Stars
- 811
- Forks
- 37
- Avg merge
- 17m
- Merged PRs (30d)
- 13
Getting set up
- No Dockerfile or Docker Compose file
- No pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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