Adjustable Dialogue Text Speed
Maintainers usually reply within 1 day
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
Research direction
The issue names no files, tests or entry points, so begin by searching the repository for the dialogue text rendering code and the existing settings or options menu. Confirm with a maintainer where the setting should live and how the Normal, Fast and Instant options should behave before you change anything. Done means the three options exist, persist, and change only text appearance, leaving voice, cutscenes and gameplay timing untouched.
Written by the indexing model from the issue text.
Description
The idea
Hi! I'd like to suggest an optional setting to adjust the speed at which dialogue text appears during conversations.
It would be great to have a few options:
- Normal: Original text speed.
- Fast: Text appears significantly faster.
- Instant: The entire dialogue line appears immediately.
This would make conversations more comfortable, especially for players replaying the game or streaming.
Ideally, this setting would only affect text appearance, without speeding up voice acting, cutscenes or gameplay.
Thank you for your amazing work on the project!
Anything else
No response
- Dominant language
- C
- Stars
- 811
- Forks
- 37
- Avg merge
- 17m
- Merged PRs (30d)
- 13
Getting set up
- No Dockerfile or Docker Compose file
- No pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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