Extend roadtypes / tramtypes examples and provide tests
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- python
- Domain
- game-dev, testing-qa
Research direction
Start by reviewing examples/roadtype_and_tramtype/ and examples/road_vehicle, comparing them with the railtype example and the roadtype/tramtype specification. Done means accurate, broader roadtype and tramtype examples with matching road vehicles and a tram, corrected sprites, and tests covering both types.
Written by the indexing model from the issue text.
Description
Current
examples/roadtype_and_tramtype/ contains rudimentary examples for multiple roadtypes and a tramtype. These were copy-paste-edit of the railtype example, and contain railtype gui icons etc.
examples/road_vehicle includes one road vehicle compatible with some of the example roadtypes. It would be helpful to have more example road vehicles, covering the range of example roadtypes / tramtypes.
There are no tests for roadtypes / tramtypes.
Desired
- ensure the roadtype / tramtype examples are accurate, and provide fair coverage of the spec
- extend the example road vehicles and also provide a tram
- swap any relevant railtype sprites to roadtype / tramtype sprites
- provide test(s) for roadtypes and tramtypes
- Dominant language
- Python
- Stars
- 61
- Forks
- 47
- Avg merge
- 8d 14h
- Merged PRs (30d)
- 3
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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