Teleport not working when ground is too steep (but not as steep as walking would still be allowed in G1)
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Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 35/100
Research direction
Reproduce the teleport failure while walking down the hill from the starting area and compare it with the walking slope behavior in Gothic 1. The issue says the behavior should be controlled by a setting in HVR, but names no files, tests, or entry point; first locate the teleport slope check and HVR settings. Done when teleport works on slopes walking permits and the threshold is configurable.
Written by the indexing model from the issue text.
Description
Example: When walking down the hill from starting area. It should be a setting in HVR to control this behavior.
- Dominant language
- C#
- Stars
- 33
- Forks
- 1
- Avg merge
- 1d 17h
- Merged PRs (30d)
- 51
Getting set up
- No Dockerfile or Docker Compose file
- Has a pull request template
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First steps
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- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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