dts: declaration maps (.d.ts.map) are not updated after Ivy members are injected
维护者通常 1 天内回复
还没有人认领这个 Issue。
评估
- 难度
- 4/5
- 预计耗时
- 3-5 天
- 新手友好度
- 48/100
- Issue 类型
- 缺陷
- 描述清晰度
- 基本清楚
- 活跃度
- 活跃
- 技术栈
- rust, typescript
调研方向
Start by tracing injectDtsDeclarations and dts_inject, then inspect the dts plugin's generateBundle hook and how Rolldown handles declaration map assets and renderChunk maps. Reproduce with tsdown and rolldown-plugin-dts using declaration sourcemaps. Done means injected declaration members have correct source mappings and hashed .d.ts chunk names stay in sync.
由索引模型根据 Issue 内容生成。
描述
Found while reviewing #683.
The dts plugin rewrites .d.ts text in generateBundle (adds import * as i0 … and the static ɵ… members) but leaves the declaration map alone. In rolldown, the written .d.mts.map is a separate asset that is already in the bundle at that point, so it keeps the old line numbers.
tsdown / rolldown-plugin-dts with dts sourcemap: .d.mts.map is byte-identical with and without the members
line 1 is now `import * as i0 …`, so the first mapping (meant for HelloComponent) points at the import,
and every later class is off by 1 + (number of added member lines)
→ go-to-definition in a consumer's IDE opens the wrong line of the source .ts
The asset path has the same gap. A fix needs the injection points: injectDtsDeclarations only returns the new string, and it doesn't always add whole lines (it splits declare class X {} before the }). Options: have dts_inject return its splices and shift the map (mappings groups per line), or inject from a renderChunk (order: 'post') hook that returns a map. Reviewers checked that rolldown chains such a map, and it also keeps the [hash] of hashed .d.ts chunks in sync.
- 主要语言
- Rust
- 星标
- 245
- 派生
- 26
- 平均合并
- 1 天 42 分钟
- 30 天内合并 PR
- 83
环境准备
这个项目没有提供开发容器、Dockerfile 或贡献指南,环境需要你自己搭建:先看它的 README,通用步骤见我们的新手贡献指南。
从这里开始
- 先读完整个 Issue,再读项目的贡献指南。
- 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
- Fork 仓库,在一个分支上完成修改。
- 提交 Pull Request,并在描述里引用这个 Issue 编号。
voidzero-dev/oxc-angular-compiler 的其他 Issue
-
难度 2/5 1-3 小时 新手友好度 76/100
voidzero-dev/oxc-angular-compiler#686 ·
维护者通常 1 天内回复
-
难度 5/5 一周以上 新手友好度 35/100
voidzero-dev/oxc-angular-compiler#694 ·
维护者通常 1 天内回复
-
难度 4/5 3-5 天 新手友好度 48/100
voidzero-dev/oxc-angular-compiler#692 ·
维护者通常 1 天内回复
-
难度 4/5 3-5 天 新手友好度 43/100
voidzero-dev/oxc-angular-compiler#691 ·
维护者通常 1 天内回复
-
难度 3/5 1-2 天 新手友好度 72/100
voidzero-dev/oxc-angular-compiler#690 ·
维护者通常 1 天内回复
查看 voidzero-dev/oxc-angular-compiler 的全部 Issue
相似的 Issue
-
bug good first issue help wanted linux macos testing
难度 2/5 1-3 小时 新手友好度 85/100
维护者通常 1 天内回复
-
area: app type: test
难度 2/5 1-3 小时 新手友好度 82/100
维护者通常 1 天内回复
-
bug priority: medium
难度 2/5 1-3 小时 新手友好度 78/100
storytold/photocraft#12706 · 1 条评论 ·
维护者通常 1 天内回复
-
bug priority-low to-agent
难度 2/5 1-3 小时 新手友好度 68/100
维护者通常 1 天内回复
-
examples/dca and limit-order: swap always fails on the real Soroswap router (deadline equals now)未关闭
难度 2/5 1-3 小时 新手友好度 76/100
sorocon-labs/sorocron#172 ·
维护者通常 1 天内回复