[2.0] Effects re-run (and run cleanup) when the compute returns an equal value; there's no `equals` option
维护者通常 1 天内回复
还没有人认领这个 Issue。
评估
- 难度
- 4/5
- 预计耗时
- 3-5 天
- 新手友好度
- 54/100
- Issue 类型
- 缺陷
- 描述清晰度
- 基本清楚
- 活跃度
- 活跃
- 技术栈
- typescript
调研方向
Start with packages/signals/src/signals.ts and inspect EffectOptions, createEffect, and createRenderEffect; the report says an equals option is currently ignored and gives a signals-only reproduction. Run that reproduction or add a focused test for repeated equal compute results, including cleanup counts. Done means the chosen behavior is implemented and verified, or the reactivity documentation clearly explains the current behavior and memo workaround.
由索引模型根据 Issue 内容生成。
描述
Describe the bug
createEffect(compute, effectFn) and createRenderEffect re-run the effect function, and the previous cleanup, every time a tracked read changes, even when compute returns the same value as before. EffectOptions (packages/signals/src/signals.ts) has no equals, and passing one is silently ignored.
Your Example Website or App
Minimal repro inline below (signals-only). Real-world occurrence: https://github.com/openclaw/openclaw/blob/1989e3dc436/.agents/skills/solid/references/lessons.md#L8
Steps to Reproduce the Bug or Issue
import { createSignal, createRoot, createEffect, createMemo, flush } from "@solidjs/signals";
let applies = 0, cleanups = 0;
const [n, setN] = createSignal(1);
createRoot(() => createEffect(() => n() > 0, () => { applies++; return () => { cleanups++; }; }));
flush(); setN(2); flush(); setN(3); flush();
// compute returned true three times
| Setup | computes | applies | cleanups |
|---|---|---|---|
| Plain | 3 | 3 | 2 |
createMemo(() => n() > 0) in front |
1 | 0 | |
{ equals: (a, b) => a === b } passed as options |
3 | (ignored) |
createRenderEffect gives the same numbers.
Expected behavior
Either:
- the effect skips its apply and cleanup when the compute result is equal (using the same default
equalsas memos, or anequalsoption on effects); or - the reactivity docs and cheatsheet state the current behavior clearly and recommend a memo in front. An unknown
equalsoption could also warn in dev instead of being silently ignored.
Screenshots or Videos
No response
Platform
- OS: macOS (Darwin 25.5)
- Browser: n/a (reproduced in Node v24.18.0 with vitest, importing source)
- Version: solid
next@ b0ad1df50 (2026-10-20, after 2.0.0-rc.16)
Additional context
- React developers assume the opposite:
useEffectskips when its dependencies are unchanged. - Cleanups churn: because cleanups re-run, subscriptions and timers are torn down and restarted on unrelated changes.
- Seen in production: OpenClaw hit this in production. A props refresh re-ran an effect with an unchanged status, which cancelled a timer and never restarted it (https://github.com/openclaw/openclaw/blob/1989e3dc436/.agents/skills/solid/references/lessons.md#L8).
- Documented as a pitfall: the From React additions (solidjs/solid-docs#1664) describe this.
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