games: add Switch Challenge with symbol and shape variants

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5/5
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35/100
Issue 类型
功能
描述清晰度
基本清楚
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活跃

调研方向

This issue depends on #58 and is part of #24; read those issues and the existing shared game lifecycle, catalogue, and results implementation first. The payload names no files or tests, so locate the game entry points and existing unit and browser test patterns. Done means both presentations, learning and timed modes, puzzle validation, and restart behavior meet the listed acceptance checks.

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描述

enhancement games help wanted

Part of #24. Depends on #58.

Student problem

Students need practice inferring how an ordered group changes after an unknown operator.

Scope

  • Show four distinct symbols before and after a position permutation; ask the student to identify the operator.
  • Offer symbol and shape presentations using one rules engine. Document permutation notation with a worked example.
  • Increase difficulty with a known first operator followed by an unknown second operator; make composition order explicit.
  • Generate valid puzzles with distinct answer choices and accept every operator that meets the stated rule.
  • Provide untimed learning with a step-by-step position explanation and timed practice using the shared lifecycle.
  • Use original illustrations and puzzles; preserve free guest access and keyboard/touch controls.

Done when

  • Unit tests verify permutation direction/composition, answer evaluation, distractor uniqueness and seeded generation.
  • Feedback traces each input position to its output position.
  • A browser test completes both presentations and restarts without stale timers or duplicate scoring.

Use shared catalogue/results rather than adding another timer or storage implementation.

主要语言
TypeScript
星标
1
派生
1
平均合并
8 小时 58 分钟
30 天内合并 PR
37

环境准备

从这里开始

  1. 先读完整个 Issue,再读项目的贡献指南。
  2. 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
  3. Fork 仓库,在一个分支上完成修改。
  4. 提交 Pull Request,并在描述里引用这个 Issue 编号。

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