games: add Switch Challenge with symbol and shape variants

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評估

難度
5/5
預估耗時
一週以上
新手友好度
35/100
Issue 類型
功能
描述清晰度
基本清楚
活躍度
活躍

研究方向

This issue depends on #58 and is part of #24; read those issues and the existing shared game lifecycle, catalogue, and results implementation first. The payload names no files or tests, so locate the game entry points and existing unit and browser test patterns. Done means both presentations, learning and timed modes, puzzle validation, and restart behavior meet the listed acceptance checks.

由索引模型根據 Issue 內容生成。

描述

enhancement games help wanted

Part of #24. Depends on #58.

Student problem

Students need practice inferring how an ordered group changes after an unknown operator.

Scope

  • Show four distinct symbols before and after a position permutation; ask the student to identify the operator.
  • Offer symbol and shape presentations using one rules engine. Document permutation notation with a worked example.
  • Increase difficulty with a known first operator followed by an unknown second operator; make composition order explicit.
  • Generate valid puzzles with distinct answer choices and accept every operator that meets the stated rule.
  • Provide untimed learning with a step-by-step position explanation and timed practice using the shared lifecycle.
  • Use original illustrations and puzzles; preserve free guest access and keyboard/touch controls.

Done when

  • Unit tests verify permutation direction/composition, answer evaluation, distractor uniqueness and seeded generation.
  • Feedback traces each input position to its output position.
  • A browser test completes both presentations and restarts without stale timers or duplicate scoring.

Use shared catalogue/results rather than adding another timer or storage implementation.

主要語言
TypeScript
星號
1
分支
1
平均合併
8 小時 58 分鐘
30 天內合併 PR
37

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從這裡開始

  1. 先讀完整個 Issue,再讀專案的貢獻指南。
  2. 在 Issue 下留言說明你要接手 —— 這能避免兩個人做同樣的事。
  3. Fork 儲存庫,在一個分支上完成修改。
  4. 送出 Pull Request,並在描述裡引用這個 Issue 編號。

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