TransformInspector breaks changing field values by mouse-drag.

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评估

难度
3/5
预计耗时
1-2 天
新手友好度
35/100
Issue 类型
缺陷
描述清晰度
基本清楚
活跃度
停滞
技术栈
csharp, unity
领域
game-dev, tooling

调研方向

Start by locating the TransformInspector entry point and reproduce changing numeric Transform fields by dragging their labels in the Unity editor. Compare the behavior with a normal Unity project; done means left-button dragging changes Transform values as expected in UnityPlayground.

由索引模型根据 Issue 内容生成。

描述

When teaching I've always emphasised certains aspects of the UI that are consistent and can be relied on. Good UIs generally are also very consistent.

UnityPlayground makes the Unity UI objectively worse in one respect by changing the usual behaviour of numeric fields in the Inspector.

"Hey everyone - notice how you can change values in any number field by dragging with the left mouse button over the label? That's often a really good way to change values and see the results immediately"

"Please sir, why doesn't it work in for Transforms?"

"Erm. It will do on normal Unity projects but for reasons I don't want to go into right now, it doesn't work if we're using UnityPlayground"

I know it's a small thing but it's the kind of thing that chips away at students ability to form a nice mental model of how the software works.

主要语言
C#
星标
974
派生
161
PR 合并指标
30 天内没有已合并 PR

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  3. Fork 仓库,在一个分支上完成修改。
  4. 提交 Pull Request,并在描述里引用这个 Issue 编号。

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