test: test:e2e fails, and the website, files, manifest and watch code have no tests
维护者通常 1 天内回复
还没有人认领这个 Issue。
评估
- 难度
- 4/5
- 预计耗时
- 3-5 天
- 新手友好度
- 52/100
- Issue 类型
- 功能
- 描述清晰度
- 基本清楚
- 活跃度
- 活跃
- 技术栈
- node.js, typescript
调研方向
Start with the root package.json and turbo.json to trace why pnpm test:e2e has no task, then inspect the existing tests for safe-path and editor-ipc. The issue proposes several possible scopes: define or remove the e2e task, add loader tests for /manifest, /env and /game/*, and add website cache tests. Agree on a scope first; done means the selected tests or script run successfully.
由索引模型根据 Issue 内容生成。
描述
Which app is this feature request for?
other
Feature
pnpm test:e2e (root package.json) fails because no package defines the task, and turbo.json has no test:e2e entry (CI passes e2e-script: ""):
$ pnpm test:e2e
x Could not find task `test:e2e` in project
[ELIFECYCLE] Command failed with exit code 1.
$ pnpm test:unit -> Tasks: 2 successful, 2 total (the website has no test:unit)
Unit tests only cover safe-path (client) and editor-ipc (server). The riskiest code has no test: the env filter (env.ts), files.ts in both apps, manifest hashing, worker spawn and restart, the watchers, and the website cache (cache.ts: hash, size and eviction).
Found during a read-only audit of main @ 044c766 (2026-11-11).
Ideal solution or implementation
- Either remove
test:e2efrom the root scripts, or add a minimal e2e: start the client and server loaders on a fixture build, then request/manifest,/envand/game/*. - Add unit tests for
getGameEnv(client and server),getFilesandupdateFiles. - Add a
test:unittoapps/websitefor the cache logic.
Alternative solutions or implementations
No response
Other context
Several bugs found in the same audit sit in this untested code (env filtering, worker restart, watchers).
- 主要语言
- TypeScript
- 星标
- 1
- 派生
- 0
- 平均合并
- 17 小时 25 分钟
- 30 天内合并 PR
- 11
环境准备
- 没有 Dockerfile 或 Docker Compose 文件
- 有 Pull Request 模板
- 阅读贡献指南
从这里开始
- 先读完整个 Issue,再读项目的贡献指南。
- 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
- Fork 仓库,在一个分支上完成修改。
- 提交 Pull Request,并在描述里引用这个 Issue 编号。
NanoForge-dev/Loader 的其他 Issue
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app:client app:website enhancement refactor
难度 2/5 1-3 小时 新手友好度 72/100
NanoForge-dev/Loader#145 ·
维护者通常 1 天内回复
-
chore(loader-client,loader-server): package.json entry points name files the build does not produce未关闭app:client app:server bug chore good first issue
难度 2/5 1-3 小时 新手友好度 78/100
NanoForge-dev/Loader#144 ·
维护者通常 1 天内回复
-
app:website bug good first issue
难度 2/5 1-3 小时 新手友好度 85/100
NanoForge-dev/Loader#141 ·
维护者通常 1 天内回复
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app:website bug good first issue
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NanoForge-dev/Loader#140 ·
维护者通常 1 天内回复
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app:server bug
难度 2/5 1-3 小时 新手友好度 85/100
NanoForge-dev/Loader#138 ·
维护者通常 1 天内回复
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