[Feature]: Support for 64 bit Team Fortress 2 binary
维护者通常 1 天内回复
还没有人认领这个 Issue。
评估
调研方向
从安装命令使用的 Team Fortress 2 服务器启动处理开始,追踪 srcds_run 的选择位置。更新相关的服务器启动脚本,使其可以使用 srcds_run_64,然后验证 Team Fortress 2 服务器是否能通过 64 位二进制文件启动。
由索引模型根据 Issue 内容生成。
描述
User story
Scaling up servers well beyond the typical 32 slot is very hard with the older 32 bit binaries, 64 bit in theory enables a much broader support for higher performing hardware and scaling up servers to larger configurations
Game
Team Fortress 2
Linux distro
Ubuntu 24.04
Command
command: install
Further information
Current SteamCMD already ships with both x86 and x64 SRCDS binaries which are downloaded by LinusGSM, however, only srcds_run is being executed in the server launch command while the user doesn't have the ability to use srcds_run_64 as an option if they're running beefier hardware platforms or willing to host larger servers - eg. 100x player servers.
This seems to be a very low hanging fruit as it would just require updating the current server start script to run srcds_run_64 instead of srcds_run since all the software is already capable of running x64 code and ships with both binaries as default anyways.
- 主要语言
- Shell
- 星标
- 4.9k
- 派生
- 870
- 平均合并
- 22 小时 21 分钟
- 30 天内合并 PR
- 93
环境准备
在浏览器里用你自己的 GitHub 账号启动这个项目的开发容器。
- 没有 Dockerfile 或 Docker Compose 文件
- 有 Pull Request 模板
- 阅读贡献指南
从这里开始
- 先读完整个 Issue,再读项目的贡献指南。
- 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
- Fork 仓库,在一个分支上完成修改。
- 提交 Pull Request,并在描述里引用这个 Issue 编号。
GameServerManagers/LinuxGSM 的其他 Issue
-
type: bug
难度 3/5 半天 新手友好度 42/100
GameServerManagers/LinuxGSM#5048 ·
维护者通常 1 天内回复
-
engine: unity3d engine: unreal4 Epic game: 7 Days to Die game: ARK: Survival Evolved game: Rust info: dependency type: feature
难度 5/5 一周以上 新手友好度 8/100
GameServerManagers/LinuxGSM#5047 · 1 条评论 ·
维护者通常 1 天内回复
-
[Bug]: libstdc++5:i386 is not available on Debian 13 or Ubuntu 26.04 (cod, cod2, coduo, mohaa)可能已有人在做 关联的 PR 仍在进行中或已合并。 未关闭distro: Debian distro: Ubuntu engine: idtech3 engine: iw2.0 engine: refractor game: Battlefield: Vietnam game: Call of Duty game: Call of Duty 2 game: Call of Duty: United Offensive game: Medal of Honor: Allied Assault info: dependency info: docker status: fixed in develop type: bug
难度 3/5 半天 新手友好度 42/100
GameServerManagers/LinuxGSM#5026 ·
维护者通常 1 天内回复
-
command: monitor type: feature
难度 3/5 半天 新手友好度 42/100
GameServerManagers/LinuxGSM#4995 ·
维护者通常 1 天内回复
-
feat(core): report a clear error when the configured branch doesn't exist可能已有人在做 @dgibbs64 于 3 天前认领。 未关闭type: feature
难度 3/5 半天 新手友好度 45/100
GameServerManagers/LinuxGSM#4994 ·
维护者通常 1 天内回复
查看 GameServerManagers/LinuxGSM 的全部 Issue
相似的 Issue
-
afk-ok area:agents size:S
难度 2/5 1-3 小时 新手友好度 82/100
enorm-labs/event-junkie#3523 ·
维护者通常 1 天内回复
-
Container fails to start when a mounted neo4j.conf uses spaces around `=`可能已有人在做 @RaphaelFakhri 今天认领。 未关闭
难度 2/5 1-3 小时 新手友好度 78/100
neo4j/docker-neo4j#596 ·
-
agent/quality help wanted origin/quality quality stage/010-actionable testing
难度 2/5 1-3 小时 新手友好度 75/100
hivecommons/hotshot#227 ·
维护者通常 1 天内回复
-
难度 2/5 1-3 小时 新手友好度 72/100
pterodactyl/game-eggs#657 ·
-
enhancement
难度 2/5 1-3 小时 新手友好度 74/100
sleeyax/promptfiles#20 ·