games: add Path Finder with rotatable arrow blocks

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評估

難度
5/5
預估耗時
一週以上
新手友好度
25/100
Issue 類型
功能
描述清晰度
基本清楚
活躍度
活躍

研究方向

Read the existing game implementation and the related issues #24 and #58 first; the payload names no files or test locations. Map the board controls, route tracing, puzzle generation and learning or timed modes, then define tests for rotation, tracing, generated solutions and keyboard play. Done means the listed tests pass and a browser test can solve, submit once and restart a small board.

由索引模型根據 Issue 內容生成。

描述

enhancement games help wanted

Part of #24. Depends on #58.

Student problem

Students need practice predicting how local rotations change a route through a larger board.

Scope

  • Divide an arrow board into rotatable blocks, beginning with one 3×3 block and adding larger arrangements.
  • Define controls to rotate a block's cell positions and, in a separate documented operation, rotate arrow directions inside it.
  • Trace from a stated entry to the required exit. Detect loops, empty cells, out-of-bounds paths and incorrect exits.
  • Generate boards from verified solutions and scramble only through reversible legal controls, so the visible controls can solve every puzzle.
  • Offer a route explanation/hint in learning mode and shared timed practice.
  • Provide keyboard controls and text/directional cues; keep free guest access.

Done when

  • Tests verify coordinate/direction rotation, inverse operations, tracing termination and invalid-route detection.
  • Generated boards have a checked solution reachable through the allowed controls.
  • A browser test solves a small board using keyboard controls, submits once and restarts.

Do not describe an arrow-route puzzle as a pathfinding algorithm tutorial unless that teaching content is included.

主要語言
TypeScript
星號
1
分支
1
平均合併
8 小時 58 分鐘
30 天內合併 PR
37

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從這裡開始

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  2. 在 Issue 下留言說明你要接手 —— 這能避免兩個人做同樣的事。
  3. Fork 儲存庫,在一個分支上完成修改。
  4. 送出 Pull Request,並在描述裡引用這個 Issue 編號。

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