games: add Path Finder with rotatable arrow blocks

Ouverte
#66 0 commentaires 0 réactions 0 personnes assignées Voir sur GitHub

Les mainteneurs répondent en général sous 1 jour

Personne n'a encore pris cette issue.

Évaluation

Difficulté
5/5
Temps estimé
Plus d'une semaine
Accessibilité débutants
25/100
Type d'issue
Fonctionnalité
Clarté
Plutôt claire
Activité
Active
Stack technique
next.js, react, typescript

Piste de recherche

Read the existing game implementation and the related issues #24 and #58 first; the payload names no files or test locations. Map the board controls, route tracing, puzzle generation and learning or timed modes, then define tests for rotation, tracing, generated solutions and keyboard play. Done means the listed tests pass and a browser test can solve, submit once and restart a small board.

Rédigé par le modèle d'indexation à partir du texte de l'issue.

Description

enhancement games help wanted

Part of #24. Depends on #58.

Student problem

Students need practice predicting how local rotations change a route through a larger board.

Scope

  • Divide an arrow board into rotatable blocks, beginning with one 3×3 block and adding larger arrangements.
  • Define controls to rotate a block's cell positions and, in a separate documented operation, rotate arrow directions inside it.
  • Trace from a stated entry to the required exit. Detect loops, empty cells, out-of-bounds paths and incorrect exits.
  • Generate boards from verified solutions and scramble only through reversible legal controls, so the visible controls can solve every puzzle.
  • Offer a route explanation/hint in learning mode and shared timed practice.
  • Provide keyboard controls and text/directional cues; keep free guest access.

Done when

  • Tests verify coordinate/direction rotation, inverse operations, tracing termination and invalid-route detection.
  • Generated boards have a checked solution reachable through the allowed controls.
  • A browser test solves a small board using keyboard controls, submits once and restarts.

Do not describe an arrow-route puzzle as a pathfinding algorithm tutorial unless that teaching content is included.

Langage dominant
TypeScript
Étoiles
1
Forks
1
Merge moyen
8 h 58 min
PR mergées (30 j)
37

Préparer son environnement

Par où commencer

  1. Lisez l'issue en entier, puis le guide de contribution du projet.
  2. Signalez en commentaire que vous la prenez — cela évite que deux personnes fassent le même travail.
  3. Forkez le dépôt et travaillez sur une branche.
  4. Ouvrez une pull request qui référence le numéro de l'issue.

Autres issues de procoderji-com/procoderji

Toutes les issues de procoderji-com/procoderji

Issues similaires

Plus d'issues TypeScript

Recevez les nouvelles issues par e-mail

Un résumé court des issues GitHub adaptées aux débutants.