config.js flags, storage keys and defaults are ignored by the code
還沒有人認領這個 Issue。
評估
- 難度
- 4/5
- 預估耗時
- 3-5 天
- 新手友好度
- 55/100
- Issue 類型
- 重構
- 描述清晰度
- 描述清楚
- 活躍度
- 活躍
- 技術堆疊
- javascript
研究方向
Start with js/config.js, then trace the listed reads in js/game.js, js/main.js, js/utils.js, and js/board.js; review docs/ARCHITECTURE.md and .github/CONTRIBUTING.md for project conventions. Run npm test and npm run lint to establish the current behavior. Done when every config entry is used or removed, existing saved games still load through centralized storage keys, and no debug output appears with CONFIG.DEBUG false.
由索引模型根據 Issue 內容生成。
描述
Summary
js/config.js is documented as the central configuration, but most of it is never read. Changing a flag or a storage key there changes nothing.
Where
js/config.js:8-53js/game.js:45-48,js/game.js:91,js/game.js:671,js/game.js:682js/main.js:19-22,js/main.js:68-70,js/main.js:89-90js/utils.js:90-120,js/board.js:80
Details
FEATURES.UNDO_MOVEisfalse, yet undo is always wired and advertised.STORAGE_KEYSdefinesstaticChess.gameStateandstaticChess.settings; the code uses the literalschessGameState,showCoords,showPossibleMoves,showLastMoveandenableSounds.DEFAULT_SETTINGS,BOARD_SIZE,ANIMATIONS,GAME_TIMERandADVANCED_DRAW_DETECTIONare never read. The 300 ms animation is hard-coded atjs/board.js:80.FEATURES.SOUND_EFFECTSis overwritten at startup from the toggle.initializeFeatureModulesforcesCONFIG.DEBUG = trueduring init, so debug lines print in production.game.jslogs with rawconsole.logon every move whiledrag.jsusesdebugLog.saveToLocalStorageandloadFromLocalStoragehave no callers.
Impact
Contributors following the docs flip flags that have no effect. Anyone who later adopts CONFIG.STORAGE_KEYS.GAME_STATE will orphan every saved game.
Suggested fix
- Add a save/load round-trip test for game state.
- Point
CONFIG.STORAGE_KEYSat the keys in use today so no saved data is lost, then routegame.jsandmain.jsthrough the storage helpers. - Read toggle defaults from
DEFAULT_SETTINGS; useCONFIG.ANIMATIONS.PIECE_MOVEinboard.js. - Make
UNDO_MOVEgate the button or delete it; delete flags with no code behind them. - Remove the forced
CONFIG.DEBUG = trueand route logging throughdebugLog.
Each step leaves the app working and can be reviewed alone.
Acceptance criteria
- Every entry in
CONFIGis read somewhere, or removed - Storage keys come from one place and existing saved games still load
- No debug output when
CONFIG.DEBUGis false
Getting started
- Relevant files:
js/config.js,js/game.js,js/main.js,js/utils.js,js/board.js - How to run tests:
npm install, thennpm testandnpm run lint - Related docs:
docs/ARCHITECTURE.md,.github/CONTRIBUTING.md
Filed by repo-audit/full-audit at 8a2c86c. Severity: medium. Effort: M. audit-key: tech-debt|js/config.js|CONFIG
- 主要語言
- JavaScript
- 星號
- 4
- 分支
- 2
- PR 合併指標
- 30 天內沒有已合併 PR
環境準備
- 沒有 Dockerfile 或 Docker Compose 檔案
- 有 Pull Request 範本
- 閱讀貢獻指南
從這裡開始
- 先讀完整個 Issue,再讀專案的貢獻指南。
- 在 Issue 下留言說明你要接手 —— 這能避免兩個人做同樣的事。
- Fork 儲存庫,在一個分支上完成修改。
- 送出 Pull Request,並在描述裡引用這個 Issue 編號。
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