A beginner interested in contributing to PS2Recomp – TimeSplitters trilogy support
Maintainers usually reply within 5 days
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 18/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Active
- Tech stack
- cpp
- Domain
- operating-systems
Research direction
The issue expresses interest in supporting the TimeSplitters trilogy and asks how to begin learning, but it does not identify a specific change or entry point in the code. Start by reading the project’s contribution guidance and build instructions; ask maintainers whether game support is in scope and which part would make a useful first task. Done would need a concrete, agreed contribution goal.
Written by the indexing model from the issue text.
Description
Hello Ranieri!
My name is gabriel and I'm brazilian. I don't know if you're one as well , but..
First of all, congratulations on your work and thank you for making this project possible!
I'd like to share an idea and express my interest in contributing to PS2Recomp.
I'm a recent graduate, but I have no professional experience in game development or software development. I've never worked in this field or had an internship in this area.
However, I'm genuinely curious, motivated to learn, and very interested in understanding how projects like this work. I'd love to gain experience and, if possible, contribute to the project.
One of my personal goals is to see the original TimeSplitters trilogy supported:
- TimeSplitters
- TimeSplitters 2
- TimeSplitters: Future Perfect
I'd particularly love to explore the possibility of playing these games on PC with mouse and keyboard support, providing an experience closer to traditional PC shooters.
I understand that I currently lack the technical knowledge to contribute directly, but I'm willing to study, learn and work towards that goal.
My questions are:
- Would supporting these three games be a possibility for PS2Recomp?
- Is there a way for someone with little or no experience to start learning and eventually contribute to this project?
- What programming languages, tools or concepts would you recommend I study first?
I'd really appreciate any advice or direction you could give me.
Thank you for your time, and congratulations again on your work!
- Dominant language
- C++
- Stars
- 3.3k
- Forks
- 149
- Avg merge
- 8h 46m
- Merged PRs (30d)
- 1
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from ran-j/PS2Recomp
-
Difficulty 2/5 1-3 hours Newbie friendliness 88/100
ran-j/PS2Recomp#393 · 1 comment ·
Maintainers usually reply within 5 days
-
EE sceCdStatus stub always reports READ (6), hanging games that wait for PAUSEPossibly taken @ahmedgamalalzatary claimed this 13 days ago. Open
Difficulty 1/5 Under an hour Newbie friendliness 95/100
Maintainers usually reply within 5 days
-
VU0 macro VSQI / VSQD: address and source registers swapped in generated codePossibly taken @yanm1103 claimed this 21 days ago. Open
Difficulty 2/5 1-3 hours Newbie friendliness 72/100
Maintainers usually reply within 5 days
-
Runtime: SampleTexture casts unbounded or NaN texture coordinates to int, which is undefined behaviourMay be free again A pull request for this issue was closed without being merged. Open
Difficulty 2/5 1-3 hours Newbie friendliness 68/100
ran-j/PS2Recomp#273 · 2 comments ·
Maintainers usually reply within 5 days
-
Build: /Qspectre- is MSVC-only and breaks every Release target under clang-clPossibly taken @ahmedgamalalzatary claimed this 13 days ago. Open
Difficulty 2/5 1-3 hours Newbie friendliness 88/100
Maintainers usually reply within 5 days
Similar issues
-
Difficulty 2/5 1-3 hours Newbie friendliness 72/100
Maintainers usually reply within 1 day
-
Difficulty 1/5 Under an hour Newbie friendliness 62/100
mw00/project-maya#877 ·
Maintainers usually reply within 1 day
-
Difficulty 2/5 1-3 hours Newbie friendliness 68/100
llvm/offload-test-suite#1703 ·
Maintainers usually reply within 1 day
-
backlog bug
Difficulty 2/5 1-3 hours Newbie friendliness 86/100
EchoTools/nevr-runtime#2154 ·
Maintainers usually reply within 1 day
-
Difficulty 2/5 1-3 hours Newbie friendliness 62/100
BGI-shenzhen/PopLDdecay#25 ·