(Question) How EmotionEngine-specific (EE assembly?) game optimizations are translated?

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
25/100
Issue type
Documentation
Clarity
Needs clarification
Activity status
Active
Tech stack
cpp

Research direction

The issue asks whether EmotionEngine specific game optimizations are translated and whether performance is reduced, but names no files, tests, or entry points. Start by reading the recompiler's documentation and searching the codebase for EmotionEngine optimization handling. Done means explaining which optimizations are translated and their performance impact; the issue provides no concrete task or way to verify an answer.

Written by the indexing model from the issue text.

Description

Does performance is reduced?

Dominant language
C++
Stars
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Forks
149
Avg merge
8h 46m
Merged PRs (30d)
1

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