Support waypoint animation
Maintainers usually reply within 1 day
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 25/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- react, typescript
- Domain
- computer-graphics, frontend
Research direction
Start by locating the SplatViewer entry point and reviewing how scene content and user interactions are represented. Define the waypoint API for externally triggered locations and clickable hotspots, including how active state and transitions are exposed; done means featured items or areas can be reached declaratively and their active status is observable.
Written by the indexing model from the issue text.
Description
The SplatViewer should support declarative way points, so a user can automatically transition to featured items or areas within the content.
Way points might be
- Abstract locations that can be triggered externally
- Hot spots that can be clicked on within a scene
There should be an API for when way points are active etc
- Dominant language
- TypeScript
- Stars
- 538
- Forks
- 60
- Avg merge
- 12h 28m
- Merged PRs (30d)
- 10
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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