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访问者设计模式缺少继承

Open Beginner friendly
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Assessment

Difficulty
1/5
Estimated time
1-3 hours
Newbie friendliness
68/100
Issue type
Documentation
Clarity
Clearly specified
Activity status
Stale
Tech stack
cpp
Domain
documentation

Research direction

Open slides/design/game.md around line 1000 and review the visitor-pattern example. Update the example to show MoveMessage and JumpMessage inheriting from Message with accept methods dispatching to the corresponding visitor overloads. Done means the slide accurately demonstrates inheritance and double dispatch in C++.

Written by the indexing model from the issue text.

Description

https://github.com/parallel101/course/blob/8c890ba00bc452af8d66c419a27998297378679e/slides/design/game.md?plain=1#L1000
修改为:

struct MoveMessage :Message{
    glm::vec3 velocityChange;

    void accept(MessageVisitor *visitor) override {
        visitor->visit(this);  // 会调用到 visit(MoveMessage *mm) 这个重载
    }
};

struct JumpMessage :Message{
    double jumpHeight;

    void accept(MessageVisitor *visitor) override {
        visitor->visit(this);  // 会调用到 visit(JumpMessage *mm) 这个重载
    }
};
Dominant language
C++
Stars
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Forks
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PR merge metrics
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