Mines should have an impact onto close by agents
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@GrimmsonGit is already working on this.
Since Jan 21, 2024.
Assessment
This issue has not been assessed yet.
Description
Once a mine explode it should as well has a impact onto close by agents within a specific radius.
- The maximum damage should not be more that 25 % for nearby agents.
- Affects Mothership as well?
- The damage should depend on the distance between the agent and the mine.
- We need to make sure once the #9 feature is implemented that a shift can help agents to avoid damage for the one that has planted the mine.
- Dominant language
- Kotlin
- Stars
- 0
- Forks
- 0
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 16
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