[Bug] Roblox (and Minecraft) artifacts on graphics, frame buffering, kernel panics, display configuration resetting after every reboot
Maintainers usually reply within 2 days
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 30/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Active
- Tech stack
- macos, rust
- Domain
- operating-systems
Research direction
Start by reviewing the three Send logs report IDs (NM-XP2RBAH5, NM-55KCQE8V, NM-3MD1QNZ0) and the graphics driver’s issue triage guidance. The report describes graphics artifacts in Roblox and Minecraft, apparent kernel panics after 10–15 minutes, and display settings resetting after reboot, but names no files or failing tests. Done means identifying a reproducible cause and a maintainer-confirmed fix.
Written by the indexing model from the issue text.
Description
Send logs report ID
NM-XP2RBAH5, NM-55KCQE8V, NM-3MD1QNZ0
Where does it go wrong?
An app or game
What happens
The operating system kernel panics (or atleast that's what I think is happening) after 10-15 minutes of usage, Roblox's graphics render a lot more glow than normal, there is a lot of buffers in frames and whenever I restart, my display configuration breaks (both monitors set itself to 60hz, and the displays' arrangements reset)
Written by you
- I wrote this report myself. AI-written issues are closed without review (see CONTRIBUTING.md).
App or game (if it is one)
Roblox (Minecraft) and entire operating system
Did you change anything yourself?
No
- Dominant language
- Rust
- Stars
- 2.5k
- Forks
- 233
- Avg merge
- 21h 20m
- Merged PRs (30d)
- 3
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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