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Ignores optional dependence

Open
#27 0 comments 1 reaction 0 assignees View on GitHub

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
25/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Stale
Tech stack
lua
Domain
game-dev

Research direction

The issue names no files, tests, or entry points. Start by tracing how optional dependencies and material availability are defined for Techage and Technic, then compare the handling of aluminium and stainless steel items. Done means items and recipes consistently reflect whether the corresponding material dependency is present.

Written by the indexing model from the issue text.

Description

bug help wanted

For example:
Techage:
Has aluminium as material, so, aluminiumspool and stripes are craftable and have a recipe.

Technic:
Has no aluminium as material, but the aluminumspool and stripes are definied without a recipe.
Has stainless steel as material, so stripes, bars and spool are craftable. In Techage these items are definied as items without recipes.

And some more ....

Dominant language
Lua
Stars
6
Forks
14
Avg merge
1m
Merged PRs (30d)
1

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