[B114] Switch the equipped weapon between several weapons

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#35 3 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
2/5
Estimated time
1-3 hours
Newbie friendliness
55/100
Issue type
Feature
Clarity
Mostly clear
Activity status
Active
Tech stack
csharp
Domain
game-dev

Research direction

Read docs/CAPTURE.md for the capture process and docs/CAPTURE_BOUNTIES.md for B114’s full requirements. Capture equipped-slot behavior while switching between several weapons, then submit the capture through the linked template mentioning B114; done when the capture verifies the remaining weapons beyond the knife and Beretta.

Written by the indexing model from the issue text.

Description

area:re1 bounty help wanted needs-game

Do this in-game (with a capture running): Switch the equipped weapon between several weapons.

Verifies: Equipped-slot behavior per weapon.
Status so far: Partly seen: knife and Beretta.

How to capture: CAPTURE.md — then send it with a Capture submission mentioning B114.
Full list: CAPTURE_BOUNTIES.md.

Dominant language
C#
Stars
0
Forks
0
Avg merge
1d 6h
Merged PRs (30d)
3

Getting set up

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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