How to use?
Nobody has claimed this yet.
Assessment
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Newbie friendliness
- 30/100
- Issue type
- Documentation
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- cpp, unreal-engine
- Domain
- build-system
Research direction
The issue mentions a missing UPLUGIN file and difficulty finding a Visual Studio build option, but names no file, test, or entry point. Start by inspecting the repository's Unreal Engine plugin and build configuration. Done means documenting the required build steps and clarifying how the plugin is opened or built in Visual Studio.
Written by the indexing model from the issue text.
Description
Bit new on this end of things. It doesn't have the UPLUGIN file, how do I actually build it as I don't get any option to build it in visual studio if I try to open it there? Thanks for any help.
- Dominant language
- C++
- Stars
- 9
- Forks
- 5
- PR merge metrics
- No merged PRs in 30d
Getting set up
We have not checked this project's setup files yet. Start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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