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jamesplease repositories
Selector library for Redux
Experimental UI.
Development respository for new resource API
Responsive mixins for Stylus
A suite of retopology tools for Blender
RFCs for changes to React
Seamless integration between Rollup and Babel
A lightweight JavaScript library that matches paths against registered routes. It includes support for dynamic and star segments and nested handlers.
WIP: A comparison of client side routers.
Cycle.run for RxJS v5
An example demonstrating how to build a scene selector editor window.
Experiments with rendering schedules
Serializable Scriptable Object for Unity
An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders
Six varied methods for drawing grass with a range of use cases.
A shader and visual effect made in Unity to recreate the remote bomb from Zelda: Breath of the Wild.