Hacktoberfest 2026:メンテナが10月に向けて印を付けた、オープンで初心者向けの issue。 Hacktoberfest の issue を見る

Play-test Die letzte Nacht der Reichsmark on a phone before the v0.1 release

オープン
#20 コメント 0 件 リアクション 0 件 担当者 0 名 GitHub で見る

まだ誰も着手していません。

評価

難易度
4/5
見積もり時間
3〜5日
初心者へのやさしさ
48/100
issue の種類
機能追加
明瞭さ
明確に書かれている
活発さ
活発
技術スタック
typescript
領域
game-dev

調査の方向性

Start with the pack at packs/letzte-nacht-der-reichsmark/ and read design/puzzles.md, design/CHANGES.md (Playtest round 1), and design/style.md before playing it in the installed PWA on a phone in portrait. Record the player, device and browser, UI language, time, hints, sticking points, parser failures, typos, and text that feels too long. File or fix each problem, then run lexvm check and record a complete playthrough.

索引モデルが issue の本文から書いたものです。

説明

area: content content-pack help wanted priority: high type: chore

Context

CONTRIBUTING.md requires every content pack to be played through by a human, with who played it and on which device. lexvm check proves that the noir pack is winnable and has no dead ends, and the end-to-end tests win it by tapping through its walkthrough, but neither shows whether its clues are fair, its German reads well on a phone, or how long it takes. The first playtest round (design/CHANGES.md, "Playtest round 1") consisted of three scripted playthroughs in the terminal with lexvm play, and the pack was revised after it. No human playthrough on a phone has been recorded yet.

Scope

  • Play the pack from the start to an ending in the installed PWA on a phone in portrait, without the walkthrough, using hints when stuck.
  • Record here: player, device and browser, UI language, time taken, hints used, places where you got stuck, typed inputs the parser did not understand, typos and texts that feel too long on the screen.
  • Fix problems in a pull request (bump the pack version) or file them as type: bug issues.
  • Check the changes of the first round in particular: whether combining notebook entries ("Kombinieren mit …") is discovered without hints, and whether Kröger's interrogation gives enough pointers.
  • The measured time is the first data point for the play-time calibration (#35): the declared length is 40 minutes, the estimate about 47.

Acceptance criteria

  • At least one complete playthrough on a phone is recorded in this issue with the details above.
  • Every problem found is fixed or filed.
  • lexvm check still reports no errors after the fixes.

References

  • packs/letzte-nacht-der-reichsmark/
  • packs/letzte-nacht-der-reichsmark/design/puzzles.md
  • packs/letzte-nacht-der-reichsmark/design/CHANGES.md (Playtest round 1)
  • packs/letzte-nacht-der-reichsmark/design/style.md
  • CONTRIBUTING.md (Contributing a content pack)
  • .github/PULL_REQUEST_TEMPLATE.md
主要言語
TypeScript
スター
0
フォーク
0
平均マージ
28分
マージ済み PR(30日)
2

環境構築

はじめの一歩

  1. issue を最後まで読み、次にプロジェクトのコントリビューションガイドを読みます。
  2. 着手することを issue にコメントします — 二人が同じ作業をするのを防げます。
  3. リポジトリをフォークし、ブランチを切って変更します。
  4. issue 番号を参照したプルリクエストを送ります。

nullthrone/lexvm のほかの issue

nullthrone/lexvm の issue をすべて見る

似ている issue

TypeScript の issue をもっと見る

新しい issue をメールで受け取る

初心者向けの GitHub issue を短くまとめたダイジェスト。