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Play-test Die letzte Nacht der Reichsmark on a phone before the v0.1 release

Aperta
#20 0 commenti 0 reazioni 0 assegnatari Vedi su GitHub

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Valutazione

Difficoltà
4/5
Tempo stimato
3-5 giorni
Idoneità per principianti
48/100
Tipo di issue
Funzionalità
Chiarezza
Specificata chiaramente
Stato di attività
Attiva
Stack tecnologico
typescript
Ambito
game-dev

Direzione di ricerca

Start with the pack at packs/letzte-nacht-der-reichsmark/ and read design/puzzles.md, design/CHANGES.md (Playtest round 1), and design/style.md before playing it in the installed PWA on a phone in portrait. Record the player, device and browser, UI language, time, hints, sticking points, parser failures, typos, and text that feels too long. File or fix each problem, then run lexvm check and record a complete playthrough.

Scritto dal modello di indicizzazione a partire dal testo della issue.

Descrizione

area: content content-pack help wanted priority: high type: chore

Context

CONTRIBUTING.md requires every content pack to be played through by a human, with who played it and on which device. lexvm check proves that the noir pack is winnable and has no dead ends, and the end-to-end tests win it by tapping through its walkthrough, but neither shows whether its clues are fair, its German reads well on a phone, or how long it takes. The first playtest round (design/CHANGES.md, "Playtest round 1") consisted of three scripted playthroughs in the terminal with lexvm play, and the pack was revised after it. No human playthrough on a phone has been recorded yet.

Scope

  • Play the pack from the start to an ending in the installed PWA on a phone in portrait, without the walkthrough, using hints when stuck.
  • Record here: player, device and browser, UI language, time taken, hints used, places where you got stuck, typed inputs the parser did not understand, typos and texts that feel too long on the screen.
  • Fix problems in a pull request (bump the pack version) or file them as type: bug issues.
  • Check the changes of the first round in particular: whether combining notebook entries ("Kombinieren mit …") is discovered without hints, and whether Kröger's interrogation gives enough pointers.
  • The measured time is the first data point for the play-time calibration (#35): the declared length is 40 minutes, the estimate about 47.

Acceptance criteria

  • At least one complete playthrough on a phone is recorded in this issue with the details above.
  • Every problem found is fixed or filed.
  • lexvm check still reports no errors after the fixes.

References

  • packs/letzte-nacht-der-reichsmark/
  • packs/letzte-nacht-der-reichsmark/design/puzzles.md
  • packs/letzte-nacht-der-reichsmark/design/CHANGES.md (Playtest round 1)
  • packs/letzte-nacht-der-reichsmark/design/style.md
  • CONTRIBUTING.md (Contributing a content pack)
  • .github/PULL_REQUEST_TEMPLATE.md
Lingua principale
TypeScript
Stelle
0
Fork
0
Merge medio
28m
PR unite (30g)
2

Preparare l'ambiente

Come iniziare

  1. Leggi tutta la issue e poi la guida ai contributi del progetto.
  2. Commenta sulla issue per dire che te ne occupi tu — evita che due persone facciano lo stesso lavoro.
  3. Fai un fork del repository e lavora su un branch.
  4. Apri una pull request che faccia riferimento al numero della issue.

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