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Setting to either limit engine load when driving or to reduce how much engine load occurs

オープン
#126 コメント 9 件 リアクション 0 件 担当者 0 名 GitHub で見る

まだ誰も着手していません。

評価

難易度
4/5
見積もり時間
3〜5日
初心者へのやさしさ
34/100
issue の種類
機能追加
明瞭さ
おおむね明確
活発さ
静か
技術スタック
lua
領域
game-dev

調査の方向性

This is a feature request for player settings that cap engine load or add a power-boost mode so tractors stop sitting at 100% load. Find where engine load, transmission/engine overload, and the existing AI limiter are calculated in the Lua sources. Choose a hard cap versus boost tiers that fits the current damage model, expose it as a setting, and check the described tractor/implement cases no longer trip constant overload warnings.

索引モデルが issue の本文から書いたものです。

説明

enhancement

This is not an issue, but rather a suggestion. I just got back into FS25 recently, so I updated this mod and found that I don't enjoy the new engine load feature that was added.

Even with a tractor that has double the recommended horsepower for an implement and that is plenty heavy, it constantly operates at 100% engine load, which causes the critical overload warning to pop up constantly. Another example is that I was using a Case 7230 (207hp) with a 40ft roller (160hp), yet it could barely reach 7mph on flat land with 100% engine load. I have ran that exact set up in real life, and it had no problem going 8-10mph in hills with much lower engine load.

My suggestion is to add an engine limiter that doesn't allow the engine to go above a certain load. For example, you could limit the engine to never go above 80% so that you couldn't trigger the transmission overload factors or the engine overload factors. It is my understanding that the ai already does this with a setting, so I think it should be implemented for the player too.

Another suggestion is to add an "unrealistic" engine load setting that minimizes how much engine load a tractor experiences. You could implement this like Combine Xperience does by having a setting with "realistic" (no power boost), "slight boost" (20% power boost), and "arcade" (100% power boost). Obviously you could change the exact % numbers, but I think that this solution would limit how often tractors reach 100% engine load by giving them a power boost. I am not a programmer/modder though, so maybe this is a terrible suggestion, sorry if it is.

Right now, I plan on going back to an older version of the mod because I just don't enjoy the engine load feature, but I still love the mod! This is one of the best realism mods out there for FS25!

主要言語
Lua
スター
282
フォーク
17
PR マージ指標
30日以内にマージされた PR はありません

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