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Repository di jamesplease

An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders

Ultimo commit 18 dic 2023

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Godot Visual Shader Plugin

Ultimo commit 17 nov 2023

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Test spies, stubs and mocks for JavaScript.

Ultimo commit 20 gen 2015

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Sortable — is a minimalist JavaScript library for modern browsers and touch devices. No jQuery. Support AngularJS.

Ultimo commit 1 ott 2014

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Render stuff in curved space

Ultimo commit 10 mar 2022

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A WebGL demo of targeting particles in Unity.

Ultimo commit 3 giu 2023

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A 3D C# Trail Render using Immediate Mode rendering.

Ultimo commit 4 mar 2024

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A Collection of Shader For URP(LWRP) Render Pipeline

Ultimo commit 28 ago 2022

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Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

Ultimo commit 21 set 2020

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Example Scripts for the UniteNow 2020 Persistent Data talk

Ultimo commit 3 nov 2020

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Unity Built in Shaders

Ultimo commit 4 lug 2020

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BFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms

Ultimo commit 23 giu 2019

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Split large meshes in Unity into smaller submeshes

Ultimo commit 30 dic 2022

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A beautiful glass shader with distortion for Unity URP

Ultimo commit 14 nov 2022

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Fur shader implementation for URP

Ultimo commit 4 giu 2022

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Template with all necessary stuff taken care, just create your games main features.

Ultimo commit 18 nov 2021

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Unity Main Loop example project.

Ultimo commit 4 mag 2021

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Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.

Ultimo commit 21 gen 2019

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A URP Renderer feature for drawing object outlines using a Sobel Filter. Supports Alpha sampling.

Ultimo commit 14 gen 2023

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