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Repository di jamesplease

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This is a helper repository for generator-babel-boilerplate

Ultimo commit 10 ott 2016

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A 3D C# Trail Render using Immediate Mode rendering.

Ultimo commit 4 mar 2024

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A Tiny WebGL helper Library

Ultimo commit 3 nov 2019

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Rotate vectors about two axes.

Ultimo commit 16 apr 2015

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An assortment of Underscore mixins

Ultimo commit 3 gen 2014

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Convert a unicode string to a string of Javascript escape sequences.

Ultimo commit 24 set 2014

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Unicode values for math symbols.

Ultimo commit 2 ott 2014

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Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

Ultimo commit 21 set 2020

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Example Scripts for the UniteNow 2020 Persistent Data talk

Ultimo commit 3 nov 2020

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A URP Renderer feature for drawing object outlines using a Sobel Filter. Supports Alpha sampling.

Ultimo commit 14 gen 2023

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Unity Built in Shaders

Ultimo commit 4 lug 2020

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A basic node based dialogue system made for Unity.

Ultimo commit 23 ott 2021

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BFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms

Ultimo commit 23 giu 2019

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Split large meshes in Unity into smaller submeshes

Ultimo commit 30 dic 2022

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A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨

Ultimo commit 26 apr 2022

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A beautiful glass shader with distortion for Unity URP

Ultimo commit 14 nov 2022

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Fur shader implementation for URP

Ultimo commit 4 giu 2022

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Template with all necessary stuff taken care, just create your games main features.

Ultimo commit 18 nov 2021

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Unity Main Loop example project.

Ultimo commit 4 mag 2021

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Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.

Ultimo commit 21 gen 2019

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