How can I obtain the `DynamicCity` environment? Can you provide a marketplace link where I can purchase it?
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Assessment
- Difficulty
- 1/5
- Estimated time
- Under an hour
- Newbie friendliness
- 25/100
- Issue type
- Documentation
- Clarity
- Clearly specified
- Activity status
- Stale
- Tech stack
- unreal-engine
- Domain
- content
Research direction
Read the issue and the linked AirSim discussion at https://github.com/microsoft/AirSim/discussions/4180, noting that the issue says ProjectAirSim's DynamicCity may differ from AirSim's CityEnvironment. Determine whether a marketplace listing for the exact DynamicCity scene can be verified; done means providing that link or clarifying that no verified purchase link is available.
Written by the indexing model from the issue text.
Description
Question
What's your question?
I understand that ProjectAirSim cannot distribute the DynamicCity environment in source form. This type of restriction is common for marketplace content. But can the ProjectAirSim team provide a marketplace link to the DynamicCity scene so I can purchase the scene myself?
Include context on what you are trying to achieve
I intend to include ProjectAirSim in benchmarking experiments, and I want to do the experiments as fairly as possible. With this goal in mind, I want to use the same Unreal environment in multiple Unreal projects, so I can ensure that my experiments that measure rendering performance are as apples-to-apples as possible. I'm fine with purchasing the DynamicCity scene from a content marketplace, I just want to make sure I'm using the correct scene.
Context details
NA
Include details of what you already did to find answers
I searched for DynamicCity among existing issues and didn't find anything relevant. I did find this issue on the original AirSim repository (https://github.com/microsoft/AirSim/discussions/4180), but the discussion here focuses on why the source assets can't be distributed. It does not provide a marketplace link in case a reader wants to purchase the assets. And even if it did, I think the ProjectAirSim DynamicCity environment is different from than the original AirSim CityEnvironment.
- Dominant language
- C++
- Stars
- 890
- Forks
- 170
- Avg merge
- 17h 15m
- Merged PRs (30d)
- 8
Getting set up
- No Dockerfile or Docker Compose file
- Has a pull request template
- No contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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