Hacktoberfest 2026: the issues maintainers tagged for October, open and beginner-friendly. Browse Hacktoberfest issues

Swapping the order of field declarations lead to an unexpected results.

Open
#197 1 comment 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
42/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Stale
Tech stack
csharp, unity
Domain
devtools, game-dev

Research direction

Reproduce the issue in Unity with the C# script and swapped field declarations shown in the report. Inspect the hot-reload field restoration path, focusing on whether fields are matched by declaration order; done means reloading preserves i1 as 1 and does not interpret i2's bits as an integer.

Written by the indexing model from the issue text.

Description

When script

using System.Collections;
using System.Collections.Generic;
using Unity.Mathematics;
using UnityEngine;

public class Test : MonoBehaviour
{
    int i1;
    float i2;

    void Start()
    {
        i1 = 1;
        i2 = 1.5f;
    }

    void Update()
    {
        Debug.Log(i1);
    }
}

swap the declaration positions of i1 and i2 and reload to

using System.Collections;
using System.Collections.Generic;
using Unity.Mathematics;
using UnityEngine;

public class Test : MonoBehaviour
{
    float i2;
    int i1;

    void Start()
    {
        i1 = 1;
        i2 = 1.5f;
    }

    void Update()
    {
        Debug.Log(i1);
    }
}

expected output was 1, but the actual output was 1069547520 (this is the value of a 1.5 as an integer in binary).

Dominant language
C#
Stars
2.2k
Forks
168
PR merge metrics
No merged PRs in 30d

Getting set up

This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

More from handzlikchris/FastScriptReload

All issues in handzlikchris/FastScriptReload

Similar issues

More C# issues

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.