[FEATURE REQ] 针对小游戏初始化时的函数断点应该如何能断下来啊
Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 35/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Quiet
- Tech stack
- javascript
- Domain
- devtools
Research direction
The issue asks how to break on functions during mini-game initialization, but names no files, tests, or implementation point. Start by reading the debugger’s breakpoint entry points and how they attach to a running mini-game; define what initialization-time behavior is expected before making a change. Done means a breakpoint set before launch stops when the target function runs during initialization.
Written by the indexing model from the issue text.
Description
针对小游戏初始化时的函数断点应该如何能断下来啊,正常游戏逻辑的断点,提前打好断点,在游戏触发的时候会断下来,那初始化时候的断点应该怎么搞啊,
- Dominant language
- JavaScript
- Stars
- 2.9k
- Forks
- 640
- Avg merge
- 7d 20h
- Merged PRs (30d)
- 3
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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