Refactor simc engine to make it useable as a library
Los mantenedores suelen responder en 1 día
Nadie ha tomado este issue todavía.
Evaluación
- Dificultad
- 5/5
- Tiempo estimado
- Más de una semana
- Aptitud para principiantes
- 25/100
Línea de trabajo
Start by reading the listed progress_bar_t::update workaround in engine/sim/sc_progress_bar.cpp, then compare the Qt GUI and CLI setup and report paths mentioned in the issue. The work spans progress callbacks, writing reports to buffers, and sim_t initialization and execution, so first clarify the desired API and scope with maintainers. Done means the agreed library use cases no longer require the workarounds described here.
Escrito por el modelo de indexación a partir del texto del issue.
Descripción
Because of my effort to create a web assembly version of simc in #4341 I identified the following issues that need some work to make it useable as a library. The goal is to have a discussion about them and do the refactoring.
Progress reporting
The progress bar is outputted as formatted text to stdout. What an embedded application (like the browser) needs is a way to get notified about progress update with structured data. My proposal is to have a mode where I supply a functor (callback) that gets called after each iteration. When specifying the callback an update interval can be specified too.
I currently have the following workaround in progress_bar_t::update to get progress updates:
#ifdef SC_WASM
{
wasm_hooks::update_progress( progress, current_progress(),
compute_total_phases(),
base_str, phase_str );
return false;
}
#endif
This suppresses progress bar output and supplies my application with the information I need.
Result output
Currently the different report classes either output to a file or to stdout. What I need is a mode where I can just write the reports to a buffer. For example an overload of
report::print_json(simc, std::stringstream &out). I need this for the json case because that format is used to pass the information to javascript in the WebAssembly case. Text could be helpful, too. Currently I just write out the json file by setting json_file_str and read it back in after the sim as a workaround.
Setup Boilerplate
I found it difficult to find all the calls that I need to make before I can sim. After reading the qt gui and cli code I came up with that:
dbc::init();
module_t::init();
unique_gear::register_hotfixes();
unique_gear::register_special_effects();
unique_gear::sort_special_effects();
hotfix::apply();
I do not even know if that is all or how to track new things that need to be added. Maybe it can be integrated into the sim_t constructor which initializes this with something like std::call_once to not redo it again for each instance. And also make it callable ahead of time, optionally. For example a static sim_t::initialize() which can be called manually or is called by the first constructor call if not.
Also it is not obvious to me which functions I need to call after the sim. For example all the analyze() functions. Can that be integrated at the end of execute() ?
And maybe sim_t::setup() can be moved to the constructor so it is obvious that I need a control object. So we do don't have a standard constructor but one that takes the options.
All in all I think the goal should be that by constructing a sim_t we should have an instance that is ready to roll without having to call further init or setup functions.
- Lenguaje dominante
- C++
- Estrellas
- 1.6k
- Forks
- 789
- Merge medio
- 8 h 18 min
- PR fusionados (30 d)
- 63
Preparar el entorno
- Incluye un Dockerfile o un archivo de Docker Compose
- Sin plantilla de pull request
- Leer la guía de contribución
Primeros pasos
- Lee el issue completo y luego la guía de contribución del proyecto.
- Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
- Haz un fork del repositorio y trabaja en una rama.
- Abre un pull request que haga referencia al número del issue.
Más de simulationcraft/simc
-
Arms slayer_st APL bugAbierto
Dificultad 2/5 1-3 horas Aptitud para principiantes 69/100
simulationcraft/simc#11747 · 2 comentarios ·
Los mantenedores suelen responder en 1 día
-
Dificultad 3/5 1-2 días Aptitud para principiantes 45/100
simulationcraft/simc#11935 ·
Los mantenedores suelen responder en 1 día
-
Dificultad 3/5 1-2 días Aptitud para principiantes 68/100
simulationcraft/simc#11918 · 1 comentario ·
Los mantenedores suelen responder en 1 día
-
Timewalking Item Level BugAbierto
Dificultad 4/5 3-5 días Aptitud para principiantes 45/100
simulationcraft/simc#11845 ·
Los mantenedores suelen responder en 1 día
-
demonhunter.initial_furyAbierto
Dificultad 3/5 1-2 días Aptitud para principiantes 48/100
simulationcraft/simc#11752 · 1 comentario ·
Los mantenedores suelen responder en 1 día
Todos los issues de simulationcraft/simc
Issues similares
-
cudf-polars feature request
Dificultad 2/5 1-3 horas Aptitud para principiantes 77/100
Los mantenedores suelen responder en 2 días
-
(S1 - Need confirmation)
Dificultad 2/5 1-3 horas Aptitud para principiantes 68/100
CleverRaven/Cataclysm-DDA#89212 ·
Los mantenedores suelen responder en 1 día
-
Status: Needs confirmation Status: Needs triage
Dificultad 2/5 1-3 horas Aptitud para principiantes 70/100
Los mantenedores suelen responder en 1 día
-
a byte order mark at the start of a migration makes dbmate miss the up blockPosiblemente ocupada @Dem1241 la tomó hoy. Abierto
Dificultad 2/5 1-3 horas Aptitud para principiantes 70/100
Los mantenedores suelen responder en 2 días
-
ai_p2 comp-dictionary
Dificultad 2/5 1-3 horas Aptitud para principiantes 78/100
ClickHouse/ClickHouse#127261 ·
Los mantenedores suelen responder en 1 día