[DX12] Rework of the renderer to use backbuffering

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
25/100
Issue type
Refactor
Clarity
Needs clarification
Activity status
Stale
Tech stack
c

Research direction

Start by locating the engine renderer and its existing back-buffer and render-target setup. Trace how command buffers are currently created and submitted, then determine how they correspond to the three render targets. Done means the renderer uses one command buffer for each back buffer, though the issue does not name files or tests.

Written by the indexing model from the issue text.

Description

The engine renderer should use multiple commandbuffers corresponding to the back buffers that we have (eg. 3 render targets 3 command buffers)

Dominant language
C
Stars
3
Forks
0
PR merge metrics
No merged PRs in 30d

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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