iOS: `Sentry.Unmask` / `Sentry.Mask` ignored when replay is started manually with both sample rates at 0

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2/5
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1-3 Stunden
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76/100
Issue-Typ
Bug
Klarheit
Klar beschrieben
Aktivitätsstatus
Aktiv
Tech-Stack
ios, objective-c, react-native, typescript

Rechercherichtung

Beginne in RNSentryStart.m und untersuche die im Issue beschriebene Schutzabfrage bei der Replay-Initialisierung; lies anschließend RNSentryReplay postInit, um zu bestätigen, was sie registriert. Die gemeldete Behebung besteht darin, postInit aufzurufen, wann immer Replay unterstützt wird, auch wenn beide Sample-Raten null sind. Erledigt ist es, wenn manuelles Replay das Verhalten von Sentry.Unmask und Sentry.Mask unter diesen Einstellungen auf iOS beibehält.

Vom Indexierungsmodell aus dem Issue-Text verfasst.

Beschreibung

React-Native
What React Native libraries do you use?

Expo (SDK 57, CNG / expo prebuild), Expo Router, React Native 0.86 (New Architecture), Hermes.

Are you using sentry.io or on-premise?

sentry.io (SaaS, EU region)

@sentry/react-native SDK Version

8.33.0 (sentry-cocoa 9.32.0). The same condition is still present in 8.34.0 and on main.

How does your development environment look like?
@sentry/react-native  8.33.0
sentry-cocoa          9.32.0 (prebuilt xcframework)
react-native          0.86.3, New Architecture enabled
expo                  57
iOS                   TestFlight build, iPhone
Sentry.init()
Sentry.init({
  dsn: '...',
  sendDefaultPii: false,
  // Replay is only recorded on one screen, started and stopped manually
  // (Sentry.getReplay().start() / stop(), available since 8.27).
  replaysSessionSampleRate: 0,
  replaysOnErrorSampleRate: 0,
  integrations: [
    Sentry.mobileReplayIntegration({
      maskAllText: true,
      maskAllImages: true,
      maskAllVectors: true,
    }),
  ],
});

// Later, on the screen we want to record (with user consent):
Sentry.getReplay()?.start();
Steps to Reproduce
  1. Initialize the SDK with replaysSessionSampleRate: 0 and replaysOnErrorSampleRate: 0, and mobileReplayIntegration({ maskAllText: true }).
  2. Wrap a static label in <Sentry.Unmask><Text>Continue</Text></Sentry.Unmask>.
  3. Start the replay manually with Sentry.getReplay().start() and navigate the screen.
  4. Open the replay in Sentry.
Expected Result

The Text wrapped in Sentry.Unmask is visible in the replay, as it is on Android and as it is on iOS when a sample rate is positive. Sentry.Mask masks its subtree.

Actual Result

On iOS, the whole replay is masked: Sentry.Unmask has no effect (and Sentry.Mask is not registered either). Android is fine.

Cause

RNSentryStart.m only registers the replay container classes when a sample rate is positive:

[SentrySDK startWithOptions:options];

#if SENTRY_TARGET_REPLAY_SUPPORTED
    if (options.sessionReplay.sessionSampleRate > 0
        || options.sessionReplay.onErrorSampleRate > 0) {
        [RNSentryReplay postInit];
    }
#endif

+[RNSentryReplay postInit] is what calls setReplayRedactContainerClass: (RNSentryReplayMask), setReplayIgnoreContainerClass: (RNSentryReplayUnmask) and configures the RN breadcrumb converter. Since 8.27, a replay can be started manually with both rates at 0, and sentry-cocoa 9.32.0 always installs SentrySessionReplayIntegration on iOS, whatever the rates. The replay therefore records, but without the container classes: Unmask is ignored, Mask is not applied as a container, and replay breadcrumbs go through the default converter instead of RNSentryReplayBreadcrumbConverter.

Raising a rate is not a workaround for us: it would record (or buffer) replays outside the screen the user consented to, without the on-screen recording indicator we show (App Store Review Guideline 2.5.14).

Suggested fix

Call postInit whenever the replay is supported, regardless of the sample rates:

#if SENTRY_TARGET_REPLAY_SUPPORTED
    [RNSentryReplay postInit];
#endif

postInit does not start any recording: it only registers the two container classes and the breadcrumb converter on the installed integration (SentryInternalReplayApi calls are no-ops if the integration is missing). We apply exactly this change at prebuild time as a local workaround.

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TypeScript
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  4. Öffnen Sie einen Pull Request, der die Issue-Nummer nennt.

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