App crash when using apple pay

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Bewertung

Schwierigkeit
4/5
Geschätzter Aufwand
3-5 Tage
Anfängerfreundlichkeit
30/100
Issue-Typ
Bug
Klarheit
Muss geklärt werden
Aktivitätsstatus
Veraltet
Tech-Stack
ios, typescript
Bereich
mobile, payments

Rechercherichtung

Start with the Apple Pay authorization handler at node_modules/@nativescript/apple-pay/payment-authorization-view-controller-delegate.ios.js:43 and trace the request and paymentData shown in the issue. Reproduce the crash using the provided onApplePayTap flow, then verify that authorization no longer terminates the application and the payment sheet completes normally.

Vom Indexierungsmodell aus dem Issue-Text verfasst.

Beschreibung

Error:

***** Fatal JavaScript exception - application has been terminated. *****
NativeScript encountered a fatal error: Uncaught Error: The data couldn’t be read because it isn’t in the correct format.
at
PKPaymentAuthorizationViewControllerDelegateImpl.paymentAuthorizationViewControllerDidAuthorizePaymentHandler(file: src/webpack:/vois-mgov/node_modules/@nativescript/apple-pay/payment-authorization-view-controller-delegate.ios.js:43:0)
(CoreFoundation) *** Terminating app due to uncaught exception 'NativeScript encountered a fatal error: Uncaught Error: The data couldn’t be read because it isn’t in the correct format.
at
PKPaymentAuthorizationViewControllerDelegateImpl.paymentAuthorizationViewControllerDidAuthorizePaymentHandler(file: src/webpack:/vois-mgov/node_modules/@nativescript/apple-pay/payment-authorization-view-controller-delegate.ios.js:43:0)
', reason: '(null)'
*** First throw call stack:
(
0   CoreFoundation                      0x00007fff20406d44 __exceptionPreprocess + 242
1   libobjc.A.dylib                     0x00007fff201a4a65 objc_exception_throw + 48
2   NativeScript                        0x000000010610de7e __copy_helper_block_e8_32o + 0
3   libdispatch.dylib                   0x00007fff201148e4 _dispatch_call_block_and_release + 12
4   libdispatch.dylib                   0x00007fff20115b25 _dispatch_client_callout + 8
5   libdispatch.dylib                   0x00007fff20123043 _dispatch_main_queue_drain + 1050
6   libdispatch.dylib                   0x00007fff20122c1b _dispatch_main_queue_callback_4

code:

const MERCHANTID = '388333172821828292929';
const SomeIdentifierFromPaymentProvider = '89290109290129912088';

export const onApplePayTap = async (args?: any) => {
  //try {
  // just ensuring this runs only on iOS
  if (isIOS) {
    const applePayBtn = args.object as ApplePayBtn

    // setup the event listeners for the delegate for apple pay for our button
    applePayBtn.once(ApplePayEvents.DidAuthorizePaymentHandler, async (args: any) => {
      console.log('in authorize handler')
      console.log(ApplePayEvents.DidAuthorizePaymentHandler)

      // this is where you do backend processing with your payment provider (Stripe, PayPal, etc.)
      // this payload is just a sample, your payload to a provider will likely be different
      // you can see here how to access the encrypted values from Apple Pay inside the `args.data.paymentData`
      const payloadToBackend = {
        transaction_type: 'purchase',
        merchant_ref: args.data.paymentData.header.transactionId,
        method: '3DS',
        '3DS': {
          merchantIdentifier: SomeIdentifierFromPaymentProvider,
          data: args.data.paymentData.data,
          signature: args.data.paymentData.signature,
          version: args.data.paymentData.version,
          header: args.data.paymentData.header
        }
      }

      const result = true //await this.someHttpMethodToYourProviderBackend(payloadToBackend)

      if (result) {
        // need this to call when the payment is successful to close the payment sheet correctly on iOS
        args.completion(ApplePayTransactionStatus.Success)
        // now you can follow through with your user flow since the transaction has been successful with your provider
      } else {
        // payment failed on the backend, so show the FAILURE to close the Apple Pay sheet
        args.completion(ApplePayTransactionStatus.Failure)
      }
    })

    // these are the items your customer is paying for
    const paymentItems = ([
      {
        amount: 20.5,
        label: 'Balance',
        type: ApplePayPaymentItemType.Final
      }
    ] as unknown) as ApplePayItems[]

    const request = {
      paymentItems,
      merchantId: MERCHANTID // the merchant ID for this app
      merchantCapabilities: ApplePayMerchantCapability.ThreeDS,
      countryCode: 'US',
      currencyCode: 'USD',
      shippingContactFields: [ApplePayContactFields.Name, ApplePayContactFields.PostalAddress],
      billingContactFields: [ApplePayContactFields.Name, ApplePayContactFields.PostalAddress],
      supportedNetworks: [
        ApplePayNetworks.Amex,
        ApplePayNetworks.Visa,
        ApplePayNetworks.Discover,
        ApplePayNetworks.MasterCard
      ]
    } as ApplePayRequest

    // `createPaymentRequest` will call into the Apple Pay SDK and present the user with the payment sheet for the configuration provided
    await applePayBtn.createPaymentRequest(request).catch((err) => {
      console.log('Apple Pay Error', err)
    })
  }
Vorherrschende Sprache
TypeScript
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Entwicklungsumgebung

Erste Schritte

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  4. Öffnen Sie einen Pull Request, der die Issue-Nummer nennt.

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