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Find if accepting external OpenGL context is viable

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#66 10 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
25/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale
Tech stack
cpp

Research direction

Start by reviewing the linked GLFW context hints and context-object documentation, SDL2 context creation function, and WGL context creation process. Compare how external contexts are created and managed against the project's needs. Done means documenting whether accepting an external context is viable and identifying the required scope.

Written by the indexing model from the issue text.

Description

api-change
Dominant language
C++
Stars
238
Forks
46
PR merge metrics
No merged PRs in 30d

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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