Backport ARM64 C++ exception fix 6964eb2
Nobody has claimed this yet.
Assessment
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Newbie friendliness
- 72/100
- Issue type
- Bug
- Clarity
- Clearly specified
- Activity status
- Active
- Tech stack
- cpp
- Domain
- operating-systems
Research direction
Review commit 6964eb2 and Wine bug 60399 first, then check whether the change applies cleanly to Proton’s Wine tree. Done means the fix is backported and native ARM64 Unity OpenXR no longer crashes during tracking-origin changes such as recentering or putting on the headset.
Written by the indexing model from the issue text.
Description
Could you pick 6964eb2 into Proton’s Wine?
It fixes an ARM64 __CxxFrameHandler3 crash triggered by UnityOpenXR on Steam Frame (proton-11.0-2c).
Details and reproducer: Wine bug 60399.
Edit: This affects native ARM64 Unity OpenXR games during tracking-origin changes, such as recentering or putting the headset on.
- Dominant language
- C
- Stars
- 2.1k
- Forks
- 504
- PR merge metrics
- No merged PRs in 30d
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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