if GameObject not in view ,this will True Forever

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
35/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Stale
Tech stack
csharp, unity
Domain
game-dev

Research direction

Search the uGUI source for the shown comparison and read the surrounding update or layout logic. Reproduce the case where a GameObject is not in view, then verify that the comparison no longer remains true forever while it stays out of view.

Written by the indexing model from the issue text.

Description

m_ContentBounds != m_PrevContentBounds || m_Content.anchoredPosition != m_PrevPosition

Dominant language
C#
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Forks
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