Hacktoberfest 2026: the issues maintainers tagged for October, open and beginner-friendly. Browse Hacktoberfest issues

TransformInspector breaks changing field values by mouse-drag.

Open
#23 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
35/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Stale
Tech stack
csharp, unity
Domain
game-dev, tooling

Research direction

Start by locating the TransformInspector entry point and reproduce changing numeric Transform fields by dragging their labels in the Unity editor. Compare the behavior with a normal Unity project; done means left-button dragging changes Transform values as expected in UnityPlayground.

Written by the indexing model from the issue text.

Description

When teaching I've always emphasised certains aspects of the UI that are consistent and can be relied on. Good UIs generally are also very consistent.

UnityPlayground makes the Unity UI objectively worse in one respect by changing the usual behaviour of numeric fields in the Inspector.

"Hey everyone - notice how you can change values in any number field by dragging with the left mouse button over the label? That's often a really good way to change values and see the results immediately"

"Please sir, why doesn't it work in for Transforms?"

"Erm. It will do on normal Unity projects but for reasons I don't want to go into right now, it doesn't work if we're using UnityPlayground"

I know it's a small thing but it's the kind of thing that chips away at students ability to form a nice mental model of how the software works.

Dominant language
C#
Stars
974
Forks
161
PR merge metrics
No merged PRs in 30d

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

More from Unity-Technologies/UnityPlayground

All issues in Unity-Technologies/UnityPlayground

Similar issues

More C# issues

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.