Use root motion to move it

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
20/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale
Tech stack
csharp, unity
Domain
game-dev

Research direction

The issue mentions Animator.deltaPosition and a hybrid approach, but names no files, tests, or entry points. Start by locating the character controller and root-motion handling in the sample projects, then determine the expected movement behavior and how it should be validated.

Written by the indexing model from the issue text.

Description

How do I use root motion to move my character controller?
I got Animator.deltaPosition from the hybrid approach, but it doesn't move well

Dominant language
C#
Stars
408
Forks
67
PR merge metrics
No merged PRs in 30d

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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