Oracle: fixture tape 10's three encounters
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Assessment
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Newbie friendliness
- 76/100
- Issue type
- Feature
- Clarity
- Clearly specified
- Activity status
- Active
- Tech stack
- godot, rust
- Domain
- game-dev, testing-qa
Research direction
Read docs/oracle/BATTLE_ORACLE_REPLAY.md and its “Open follow-ups” section, then run python3 -m oracle.fixture with --tape 10, --battle-first, and --battle-last plus the two logs to generate the three ROM-free battle fixtures. Commit those fixtures and run the replay test; done means all three fixtures are present and the replay test passes.
Written by the indexing model from the issue text.
Description
From docs/oracle/BATTLE_ORACLE_REPLAY.md, "Open follow-ups" 1. python3 -m oracle.fixture takes a new tape with --tape, --battle-first, --battle-last and the two logs, and needs no code change.
Tape 10's three encounters in a row add three battles on their own seed paths. They are also a chance at a second case like tape 07's: a battle whose first ability draw is zero, against the word the load left.
Acceptance:
- Fixtures for tape 10's three battles are committed (ROM-free form).
- The replay test passes over them.
- Dominant language
- Rust
- Stars
- 1
- Forks
- 0
- Avg merge
- 8h 43m
- Merged PRs (30d)
- 288
Getting set up
- No Dockerfile or Docker Compose file
- Has a pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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