Wrong Map ID in the SQL
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Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
Research direction
Start by reproducing the reported SQL output from the parsed sniff and trace how spawn map IDs are generated. Compare the shown mapID of 0 with the expected 571 while preserving the correct area and zone IDs; done means the generated spawn SQL uses the correct map ID.
Written by the indexing model from the issue text.
Description
I parsed a sniff and the mapID returned in the sql was wrong for spawns ( 0 instead of 571):
(@CGUID+137, 30273, 0, 210, 4504, 1, 1, 0, 0, 0, 6347.772, 225.4826, 393.7119, 1.151917, 120, 10, 0, 0, 0, 1, 0, 0, 0, 12340), -- 30273 (Area: 4504 - Difficulty: 0) (possible waypoints or random movement)
(@OGUID+38, 192965, 0, 210, 4504, 1, 135, 0, 6392.244, 440.5654, 511.2919, -0.1027641, -0.105731, -0.06836033, -0.05852318, 0.9903145, 120, 255, 1, 12340), -- 192965 (Area: 4504 - Difficulty: 0)
Area and zone ID are correct
- Dominant language
- C#
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- Avg merge
- 3d 6h
- Merged PRs (30d)
- 4
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