Make the AI opponent skeleton playable (single-player mode)
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 35/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Active
- Tech stack
- javascript
- Domain
- game-dev
Research direction
Start with js/ai.js and js/game.js, especially the listed move generation and search methods, then read docs/ARCHITECTURE.md. The proposal spans legal move generation, search, UI controls, and responsive play, with a Web Worker question still open. Done means a player can choose a side, start a game against the computer, and the computer always makes legal moves while the UI stays responsive.
Written by the indexing model from the issue text.
Description
Summary
The app supports only two players on one device. js/ai.js holds an AI skeleton, but it is not loaded and cannot produce a move.
Where
js/ai.js:132-139(_getAllLegalMovesreturns[]),js/ai.js:76-86(findBestMovetherefore resolvesnull),js/ai.js:151-161(_minimaxreturns 0)js/config.js:13,js/config.js:26(AI_DIFFICULTY: 'easy'does not match theEASY/MEDIUM/HARDkeys atjs/ai.js:9-13)index.html:65-71(script not loaded),js/game.js:313-325(generateAllLegalMoves)
Proposal
- Make move generation and apply/unapply take a board argument so search can run on a copy (#31).
- Ship a first version that plays a random legal move, then a material-greedy one-ply move using the existing
_evaluatePosition. - Add minimax with alpha-beta at depth 2 to 3.
- UI: a "Play vs computer" toggle with side and difficulty selectors; lock input while the AI is thinking; Undo takes back two plies in AI mode. Normalise the difficulty key casing.
Open question: depth 4 on the main thread may stall the UI. A Web Worker needs the engine code to be DOM-free, which game.js is not today.
Who benefits
Solo visitors to the hosted page, who currently have no one to play against.
Acceptance criteria
- A player can start a game against the computer and pick a side
- The computer always plays a legal move
- The UI stays responsive while it thinks
Getting started
- Relevant files:
js/ai.js,js/game.js,js/config.js,index.html - How to run tests:
npm install, thennpm testandnpm run lint - Related docs:
docs/ARCHITECTURE.md,.github/CONTRIBUTING.md
Filed by repo-audit/full-audit at 8a2c86c. Severity: medium. Effort: L. audit-key: enhancement|js/ai.js|ChessAI._getAllLegalMoves
- Dominant language
- JavaScript
- Stars
- 4
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Getting set up
- No Dockerfile or Docker Compose file
- Has a pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from TMHSDigital/Static_Chess
-
enhancement good first issue severity: medium
Difficulty 2/5 1-3 hours Newbie friendliness 78/100
TMHSDigital/Static_Chess#53 ·
-
documentation good first issue severity: low
Difficulty 2/5 1-3 hours Newbie friendliness 72/100
TMHSDigital/Static_Chess#49 ·
-
documentation good first issue severity: low
Difficulty 2/5 1-3 hours Newbie friendliness 83/100
TMHSDigital/Static_Chess#48 ·
-
documentation severity: medium
Difficulty 2/5 1-3 hours Newbie friendliness 78/100
TMHSDigital/Static_Chess#47 ·
-
documentation good first issue severity: low
Difficulty 2/5 1-3 hours Newbie friendliness 82/100
TMHSDigital/Static_Chess#46 ·
All issues in TMHSDigital/Static_Chess
Similar issues
-
Difficulty 2/5 1-3 hours Newbie friendliness 79/100
Maintainers usually reply within 1 day
-
good first issue tests
Difficulty 1/5 1-3 hours Newbie friendliness 68/100
Maintainers usually reply within 1 day
-
bug role: dev-lead
Difficulty 2/5 1-3 hours Newbie friendliness 66/100
briangwalker/TrussExplorer#424 ·
Maintainers usually reply within 1 day
-
Difficulty 2/5 1-3 hours Newbie friendliness 80/100
eliasstravik/herdr-projects#1032 ·
-
enhancement good first issue
Difficulty 2/5 1-3 hours Newbie friendliness 90/100