Rock edges disappear when Draw Distance is set to High
Maintainers usually reply within 1 day
Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Active
- Tech stack
- c, wasm
Research direction
The report is a rendering bug where rock edges vanish only at the High Draw Distance setting, with Medium and Original correct. The payload names no source files or tests, so start by finding where the Draw Distance option feeds into the renderer's culling or level-of-detail path. Done means the rock geometry renders the same at High as at Medium, confirmed with the attached reproduction video.
Written by the indexing model from the issue text.
Description
Before you start
- I'm on the latest release, and the bug still happens there.
- I searched the existing issues and this one isn't reported yet.
Savage Wind version
0.4.1-alpha.4 (latest)
Game version
1.9.0
Your PC
OS: Windows 11 26H2 NVIDIA Driver: 621.01 CPU: AMD Ryzen 7 9800X3D GPU: NVIDIA GeForce RTX 5070 Ti RAM: 32 GB DDR5 6000 MHz
Where in the game
Gerudo Mountain
What happened, and how to make it happen again
Description
When Draw Distance is set to High, parts of a rock's edges disappear or become invisible.
Switching Draw Distance to Medium or Original restores the missing geometry.
Steps to Reproduce
Set Draw Distance to High.
Observe the edges of the affected rock.
Change Draw Distance to Medium or Original.
The missing edges become visible again.
Expected Behavior
Rock geometry should remain correctly rendered regardless of the Draw Distance setting.
Actual Behavior
Parts of the rock's geometry disappear when Draw Distance is set to High, while Medium and Original render correctly.
PC Specifications
CPU: AMD Ryzen 7 9800X3D
GPU: NVIDIA GeForce RTX 5070 Ti
RAM: 32 GB DDR5 6000 MHz
Motherboard: ASUS TUF Gaming X670E-PLUS
OS: Windows 11 26H2
NVIDIA Driver: 621.01
Video Evidence
A short video demonstrating the issue and comparing High with Medium/Original Draw Distance settings is attached.
Settings
120 Fps
savagewind.log
https://github.com/user-attachments/assets/1089d328-53d4-40b1-b092-49c672d5b3be
Before sending
- This report contains no game files, keys, firmware, generated game code, save files or links to copies of the game.
- Dominant language
- C
- Stars
- 811
- Forks
- 37
- Avg merge
- 17m
- Merged PRs (30d)
- 13
Getting set up
- No Dockerfile or Docker Compose file
- No pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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