Prompt to drop an item when inventory is full after opening a chest like in TOTK
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Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 22/100
Research direction
The payload names no source files, so first find where the chest-opening and full-inventory logic lives in this C recompilation of BotW v1.8.2. Compare the current behaviour with the described BotW flow to confirm the gap. Done means that opening a chest with a full inventory offers a drop prompt that lets the player take the item immediately, without closing and reopening the chest.
Written by the indexing model from the issue text.
Description
The idea
A very nice QOL update TOTK added. So many chests have weapons and shields and you won't be able to carry. In BOTW the chest shuts, then you'll have to drop something and reopen it. In TOTK you can just drop something immediately to get the item.
Anything else
No response
- Dominant language
- C
- Stars
- 811
- Forks
- 37
- Avg merge
- 17m
- Merged PRs (30d)
- 13
Getting set up
- No Dockerfile or Docker Compose file
- No pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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