Inventory/Menu navigation (empty inventory)
Maintainers usually reply within 1 day
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 30/100
Research direction
Two separate UI bugs are reported: inventory tab switching with A/D empties the inventory, and the mouse stops working on the Options > Quit Game menu. The attached savagewind.log is the first place to look for errors around these actions. Reproducing needs the game dump and a Windows build, which a newcomer may not have. Done would mean each menu path keeps its contents and mouse input after the fix.
Written by the indexing model from the issue text.
Description
Before you start
- I'm on the latest release, and the bug still happens there.
- I searched the existing issues and this one isn't reported yet.
Savage Wind version
0.4.1-alpha.4 (latest)
Game version
1.9.0
Your PC
Windows 11, RTX 4070 Super (driver 621.01), Ryzen 7 7800X3D
Where in the game
in the Inventory/menu
What happened, and how to make it happen again
Bug Report – Version 0.4.1-alpha.4
I completely reinstalled the latest version (0.4.1-alpha.4).
I encountered the following issues:
1. Inventory tabs
When I open the inventory, select a tab, and then press A or D to switch between tabs, the inventory appears empty.
2. Quit game menu
When I navigate to Options > Quit Game, the mouse stops working. I can only interact with the menu using keyboard inputs.
https://medal.tv/games/screen-capture/clips/nQjHcbpabwkXv9rVR?invite=cr-MSxnc3QsMjYzMjI5MDY2
Settings
1440p, unlocked fps, rest is default
savagewind.log
Before sending
- This report contains no game files, keys, firmware, generated game code, save files or links to copies of the game.
- Dominant language
- C
- Stars
- 811
- Forks
- 37
- Avg merge
- 17m
- Merged PRs (30d)
- 13
Getting set up
- No Dockerfile or Docker Compose file
- No pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from Revivedx/SavageWindRecomp
-
aspect ratio 16:10Openenhancement
Difficulty 2/5 1-3 hours Newbie friendliness 70/100
Revivedx/SavageWindRecomp#402 ·
Maintainers usually reply within 1 day
-
bug needs-info
Difficulty 3/5 1-2 days Newbie friendliness 35/100
Revivedx/SavageWindRecomp#405 · 1 comment ·
Maintainers usually reply within 1 day
-
enhancement
Difficulty 4/5 3-5 days Newbie friendliness 22/100
Revivedx/SavageWindRecomp#404 · 2 comments ·
Maintainers usually reply within 1 day
-
font is not workOpenbug
Difficulty 3/5 1-2 days Newbie friendliness 38/100
Revivedx/SavageWindRecomp#403 ·
Maintainers usually reply within 1 day
-
Support DLSSOpenenhancement
Difficulty 5/5 Over a week Newbie friendliness 12/100
Revivedx/SavageWindRecomp#401 · 1 comment ·
Maintainers usually reply within 1 day
All issues in Revivedx/SavageWindRecomp
Similar issues
-
examples/dnsdoctor: cleanup.sh stops at the first missing piece of a setup.sh that did not finishOpenseverity: low
Difficulty 2/5 1-3 hours Newbie friendliness 70/100
luainkernel/lunatik#2263 ·
Maintainers usually reply within 1 day
-
Difficulty 2/5 Half a day Newbie friendliness 72/100
vercel-labs/scriptc#2910 ·
Maintainers usually reply within 1 day
-
Difficulty 2/5 1-3 hours Newbie friendliness 68/100
darktable-org/darktable#22939 ·
Maintainers usually reply within 1 day
-
Difficulty 1/5 Under an hour Newbie friendliness 82/100
espressif/idf-extra-components#903 ·
Maintainers usually reply within 1 day
-
os: input_password leaves terminal echo disabled when reading failsPossibly taken @davlgd claimed this today. Open
Difficulty 2/5 1-3 hours Newbie friendliness 82/100
Maintainers usually reply within 1 day