font is not work

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#403 1 comment 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
38/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Active
Tech stack
c
Domain
desktop

Research direction

The payload names no source files, only a font import that the game reports as not recognized, plus an attached savagewind.log that is the first thing to read for the error. Reproduce by importing a known-good font file through the in-app font setting on Windows, then trace the import path that emits the 'not recognized' message. Done means a valid font file imports and displays in the game without that message.

Written by the indexing model from the issue text.

Description

bug
Before you start
Savage Wind version

0.4.1-alpha.4 (latest)

Game version

1.9.0

Your PC

Windows11 26h2

Where in the game

0

What happened, and how to make it happen again

I've imported the correct font file, but it says it's not recognized.

Image Image
Settings

No response

savagewind.log

savagewind.log

Before sending
  • This report contains no game files, keys, firmware, generated game code, save files or links to copies of the game.
Dominant language
C
Stars
811
Forks
37
Avg merge
17m
Merged PRs (30d)
13

Getting set up

First steps

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  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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